Virtual Learning Environments

Virtual Learning Environments

Unveiling Learning and Identity

Foster, Aroutis; Shah, Mamta

Taylor & Francis Ltd

06/2024

138

Dura

9781032726533

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Citation Information

Notes on Contributors

Introduction: Framing and Studying Learning and Identity in Virtual Learning Environments Aroutis Foster and Mamta Shah

PART I. Learning, Instruction, and Cognition
1. Influences of Game Design and Context on Learners' Trying on Moral Identities
Spencer P. Greenhalgh

2. Assessing Science Identity Exploration in Immersive Virtual Environments: A Mixed Methods Approach
Joseph M. Reilly, Eileen McGivney, Chris Dede and Tina Grotzer

3. Spaces of Rebellion: the Use of Multi-user Virtual Environments in the Development of Learner Epistemic Identity
Michael Glassman, Irina Kuznetcova, Tzu-Jung Lin, Shantanu Tilak, Qiannan Wang and Amanda Walling

4. Successful Learning Environments Support and Harness Students' Identity-based Motivation: A Primer
Daphna Oyserman and Andrew Dawson

PART II. Motivation and Social Processes
5. Context, Community, and the Individual: Modeling Identity in a Game Affinity Space Amanda Barany and Aroutis Foster

PART III. Measurement, Statistics, and Research Design
6. Facilitating and Interpreting High School Students' Identity Exploration Trajectories in STEM

Mamta Shah, Aroutis Foster, Hamideh Talafian, Amanda Barany and Mark E. Petrovich Jr.

PART IV. Commentary on Virtual Learning Environments: Unveiling Learning and Identity

7. Operationalizing Identity - Studying Changing Selves in Experimental Learning Environments
David Williamson Shaffer

Index
Virtual learning environments;Identity;simulations;gaming;Science identity;multi-user virtual environment;metacognition;social network analysis