Video Games Textbook

Video Games Textbook portes grátis

Video Games Textbook

History * Business * Technology

Wardyga, Brian J.

Taylor & Francis Ltd

04/2026

24

Dura

Inglês

9781032972602

Pré-lançamento - envio 15 a 20 dias após a sua edição

Descrição não disponível.
Introduction, CHAPTER 1 ? The First Video Games, CHAPTER 2 ? Behind the Technology, CHAPTER 3 ? The Atari Age of Home Consoles, CHAPTER 4 ? PC Gaming Begins, CHAPTER 5 ? Nintendo Leads the 8-Bit Revolution, CHAPTER 6 ? Sega Starts the 16-Bit Wars, CHAPTER 7 ? Sex and Violence Take Center Stage, CHAPTER 8 ? Sony Dominates the 3D Era, CHAPTER 9 ? Video Games Become Big Business, CHAPTER 10 ? Microsoft Enters the Sixth Generation, CHAPTER 11 ? The Rise of PC Gaming and VR, CHAPTER 12 ? The Seventh Generation is Set in Motion, CHAPTER 13 ? Military, Science, and Education Get into the Game, CHAPTER 14 ? Mobile and Indie Change the Game, CHAPTER 15 ? The Eighth Generation and Beyond
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interactive media studies;ludology;digital entertainment history;platform evolution;rating systems analysis;gender representation gaming;virtual reality adoption trends