Quests
portes grátis
Quests
Design, Theory, and History in Games and Narratives
Howard, Jeff
Taylor & Francis Ltd
04/2022
222
Mole
Inglês
9780367686048
15 a 20 dias
662
Descrição não disponível.
1. I. DEFINITIONS, THEORIES, AND HISTORIES OF QUESTS. II. BEGINNING QUEST DESIGN. 2. I. THE SPACES OF THE QUEST. II. LEVEL DESIGN. 3. I. THE CHARACTERS OF THE QUEST. II. NPC CREATION AND DIALOGUE TREES. 4. I. THE OBJECTS OF THE QUEST. II. DESIGNING QUEST ITEMS. 5. I. THE CHALLENGES OF THE QUEST AND QUEST SYSTEMS. II. SCRIPTING . 6. QUESTS AND PEDAGOGY.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
game writing;nights;missions;queen;Quests;Fungus;Unity;game design;shield;narrative design;narrative;Gawain;Sir Gawain;Hero's Journey;Elder Scrolls;Green Knight;Quest Games;Side Quests;Young Man;Kill Quests;Dungeon Crawls;Quest Narratives;Neverwinter Nights;Invisible Sun;Indie Games;Eternal Darkness;Demon's Souls;Non-Player Characters;Ultima IV;Evergreen;Elder Scrolls Online;Dragon Age;Vice Versa;Devious;Gawain's Shield
1. I. DEFINITIONS, THEORIES, AND HISTORIES OF QUESTS. II. BEGINNING QUEST DESIGN. 2. I. THE SPACES OF THE QUEST. II. LEVEL DESIGN. 3. I. THE CHARACTERS OF THE QUEST. II. NPC CREATION AND DIALOGUE TREES. 4. I. THE OBJECTS OF THE QUEST. II. DESIGNING QUEST ITEMS. 5. I. THE CHALLENGES OF THE QUEST AND QUEST SYSTEMS. II. SCRIPTING . 6. QUESTS AND PEDAGOGY.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
game writing;nights;missions;queen;Quests;Fungus;Unity;game design;shield;narrative design;narrative;Gawain;Sir Gawain;Hero's Journey;Elder Scrolls;Green Knight;Quest Games;Side Quests;Young Man;Kill Quests;Dungeon Crawls;Quest Narratives;Neverwinter Nights;Invisible Sun;Indie Games;Eternal Darkness;Demon's Souls;Non-Player Characters;Ultima IV;Evergreen;Elder Scrolls Online;Dragon Age;Vice Versa;Devious;Gawain's Shield