Exploring Perspectives on Creativity Theory and Research in Education

Exploring Perspectives on Creativity Theory and Research in Education

Tillman, Daniel A.

Springer International Publishing AG

04/2024

303

Dura

9783031554155

15 a 20 dias

Descrição não disponível.
Section I: Theory and Research.- Chapter 1: Repurposing as a Creative Teaching Approach .- Chapter 2: The Precarious Balance Between Autonomy and Constraints that Encourages Creativity.- Chapter 3: Use of Learning Analytics to Support Creative STEAM Education in Primary Schools.- Chapter 4: Imagine and Play with the Possibilities: Improv Prototyping within Constraints.- Chapter 5: The Game Plan: How to Design a Curricular Game Within Limits.- Chapter 6: Gestalt Theory in Relation to Creativity with Limitations.- Section II: Practice and Application.- Chapter 7: Creative Action Science Using Extreme Sports.- Chapter 8: Contextualizing Green Architecture in the Math Class.- Chapter 9: Creative Social Studies Education: How to Nurture Thoughtful Explorers.- Chapter 10: Design Under Constraints: Creative Engineering Education in China.- Chapter 11: Creativity and the Inquiry Design Model.- Chapter 12: Biotechnologies that Encourage Creativity.- Section III: Future Directions.- Chapter 13: Space Science Engagement through Low Cost Technology Implementations with NASA Resources.- Chapter 14: Navajo Educational Experiences.- Chapter 15: Studying Creativity within Educational Makerspaces: A Tri-Modal Analysis.- Chapter 16: Creative Medical Simulations.- Chapter 17: The IConIC Model for Integrated Constraints in Creativity.- Chapter 18: K-12 Digital Storytelling: Crafting Collaboration.- Chapter 19: Concluding Concepts for Optimizing Creative Constraints.
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Creative Repurposing in Education;Encouraging Student Creativity;Empirical Studies of Creativity in Classrooms;Innovative STEAM Pedagogy;Integrating STEM with the Arts;Optimizing Limited Resources;Creative Teaching Approach;Autonomy and Creative Constraint;Creative STEAM Education;Designing Curricular Games with limits;Creativity and Gestalt Theory;Creative Social Studies Education;Creative Engineering Education;Creativity and the Inquiry Design Model;Creative Education and Technology;Optimizing Creative Constraints;Creative Constraints in Education