Asian Histories and Heritages in Video Games

Asian Histories and Heritages in Video Games

Mochocki, Michal; Yang, Kenneth C. C.; Kang, Yowei; Majewski, Jakub; Schreiber, Pawel

Taylor & Francis Ltd

08/2024

248

Dura

9781032609669

Pré-lançamento - envio 15 a 20 dias após a sua edição

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1. An Introduction to Asian Histories and Heritages in Video Game Studies

2. Reflections and Expressions of Turkish Politics in Legends of Istanbul: Tulip Warriors and Istanbul Doomsday Games

3. The Implicit Ideology of Russian Historical Video Games: The Case of Blitzkrieg 2

4. (De)colonial Difficulties in Japanese Games: Collective Memory & (Post)colonialism in Atelier Ryza

5. From Simulation to Repurposing: Evolving Historical Designs in Chinese Digital Games

6. "This whole war is on you": Historical and Military Framing of Iraq in House of Ashes

7. The Temporal Closure of Iran: Coverage of a Historical Video Game about the Iranian Revolution in U.S. Media Outlets

8. Constructing Taiwanese Identity through Historical Digital Games and Gameplay

9. When Playing Squid Game Matches the Real-Life Experiences of Contemporary South Korean Culture and Society: An Intersected Hyper-Reality Perspective

10. Mobile Game Esports as an Indonesian National Identity

11. Imagining the Immigration Past through an AR Game in Singapore

12. Digital Game-Based Learning on Historical and Cultural Heritage in China: A Systematic Review
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History;Heritage;Postcolonialism;Post-colonialism;Digital heritage;National heritage;Video games;Online games;Asian media;Asian video games;Singapore;Taiwan;Russia;Iraq;Iran;Turkey;Japan;China;India;South Korea