Artificial Intelligence and Playable Media

Artificial Intelligence and Playable Media

Freedman, Eric

Taylor & Francis Ltd

09/2022

164

Mole

Inglês

9781032124810

15 a 20 dias

322

Descrição não disponível.
1. Computation Meets Play: The History of Playful AI, 2. Expressive Intelligence: Modernizing the Video Game Industry, 3. Cheating Death: Artificial Intelligence, Non-Player Characters and the Logic of Pandemic Culture, 4. New Platform Industries: Artificial Intelligence, Biometrics and Connected Fitness, 5. Worldbuilding and Digital Twins
artificial intelligence;AI;playable media;new media;video games;interactive media;computational media;media and technology;media and information studies;software studies;algorithms;playable culture;Game Engines;NPCs;Game Developers;Digital Twins;Data Set;Grand Theft Auto;Unreal Engine;CD Projekt;Naughty Dog;Procedural Content Generation;Video Game Industry;Open World Games;Ai Research;Boston Dynamics;Fitness Machines;BIM;IoT Data;Game Development;Video Game Engines;Game Development Pipeline;Machine Intelligence;Computational Intelligence;Build Environment