Stepping into Virtual Reality
Stepping into Virtual Reality
Thalmann, Daniel; Vexo, Frederic; Gutierrez A., Mario A.
Springer International Publishing AG
08/2023
272
Mole
Inglês
9783031364860
15 a 20 dias
Descrição não disponível.
Acknowledgments.- Preface.- Introduction.- Part I Fundamentals: Computer Graphics.- Computer Animation.- Part II Virtual Worlds: Virtual Characters.- Architecture of Virtual Reality Systems.- Mixed Realities.- Part III Perceiving Virtual Worlds: Senses and Sensors.- Vision.- Audition.- Touch.- Smell and Taste.- Brain-Computer Interfaces.- Part IV Applications: Health Sciences.- Cultural Heritage.- Other VR Applications.- List of Figures.- Index.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Virtual Reality;Mixed Reality;Brain-computer Interfaces;Cultural Heritage;Metaverse;Virtual Reality and Sports;Game Engines;Immersive Sound
Acknowledgments.- Preface.- Introduction.- Part I Fundamentals: Computer Graphics.- Computer Animation.- Part II Virtual Worlds: Virtual Characters.- Architecture of Virtual Reality Systems.- Mixed Realities.- Part III Perceiving Virtual Worlds: Senses and Sensors.- Vision.- Audition.- Touch.- Smell and Taste.- Brain-Computer Interfaces.- Part IV Applications: Health Sciences.- Cultural Heritage.- Other VR Applications.- List of Figures.- Index.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.