Sport and Video Games

Sport and Video Games

Muniowski, Lukasz

Taylor & Francis Ltd

02/2025

152

Mole

9781032462226

Pré-lançamento - envio 15 a 20 dias após a sua edição

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Introduction: What are sports video games, why and how should we study them, 1. History of Sports Video Games: From Tennis for Two to realistic video games, 2. How Real Sports Influence Video Games: Simulation, 3. How Video Games Influence Real Sports: Gameplay, 4. Career Modes in Sports Video Games, 5. Race and National Identity in Sports Video Games: Beyond flags and colors, 6. Gender and Sexuality in Sports Video Games: How sports video games became more inclusive
Sport;Video Games;real-life athletes;sports franchises;sporting competitions;experience;entertaining;entertainment;accessible;gamer;gamers;simulation;gameplay;athletic competitions;affiliation;League sponsors;sponsorship;licensed;performance;sports fans;sport fans;fandom;sports media;simulated sporting events