Playing with Balance
Playing with Balance
Game Economy Design
Clark, Oscar
Taylor & Francis Ltd
03/2026
397
Dura
Inglês
9781032971605
Pré-lançamento - envio 15 a 20 dias após a sua edição
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1. Introduction, 2. Defining an Economy, 3. Defining a Game Economy, 4. Why Do We Play? (And Pay?), 5. What Is a Game Anyway?, 6. The Three Loops, 7. Understanding Utility, 8. Functions of Exchange, 9. Sinks and Sources, 10. Balance, 11. Validating Your Game, 12. Evolving Economies, 13. Sustainability and Ethical Design, 14. Game Design Principles in Other Industries, 15. Conclusions
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systems thinking;player motivation;progression systems;reward structures;intrinsic engagement;ethical monetization;live game economy optimization
1. Introduction, 2. Defining an Economy, 3. Defining a Game Economy, 4. Why Do We Play? (And Pay?), 5. What Is a Game Anyway?, 6. The Three Loops, 7. Understanding Utility, 8. Functions of Exchange, 9. Sinks and Sources, 10. Balance, 11. Validating Your Game, 12. Evolving Economies, 13. Sustainability and Ethical Design, 14. Game Design Principles in Other Industries, 15. Conclusions
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.