Mean-Field-Type Game Theory II

Mean-Field-Type Game Theory II portes grátis

Mean-Field-Type Game Theory II

Applications

Djehiche, Boualem; Basar, Tamer; Tembine, Hamidou

Springer Nature Switzerland AG

03/2026

719

Dura

Inglês

9783032070302

Pré-lançamento - envio 15 a 20 dias após a sua edição

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Part 1. Engineering.- Chapter 1. Evacuation of Multi-Level Buildings.- Chapter 2. Signal Quality-based CSMA Networks.- Chapter 3. Power savings, Mobility, and Data Queues.- Chapter 4. User and Base Station Association in Next Generation Networks.- Part 2. Computer Science.- Chapter 5. Malware Propagation.- Chapter 6. Rent-Seeking Games in Cloud Networking.- Chapter 7. Auctions.- Chapter 8. Network of Neural Networks.- Part 3. Evolutionary Biology and Biochemistry.- Chapter 9. BioChemical Reaction Networks.- Chapter 10. COVID-19: Data-Driven Modeling.- Part 4. Sociology, Psychology, Ecology and Environment.- Chapter 11. Pollution Control and Fishing Strategies in Smarter Cities.- Chapter 12. Mean-Field Games for Marriage.- Part 5. Network Economics, Finance and Insurance.- Chapter 13. Economics of Networks.- Chapter 14. Electricity Price Dynamics in the Smart Grid.- Chapter 15. Blockchain-based Distributed Power Networks.- Chapter 16. Blockchain Token Economics.- Chapter 17. Hub-based Airline Networks.- Part 6. Wrap-up.- Chapter 18. Conclusions and New Directions In this chapter, we present some summary and new directions.
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Communication Networks;Cooperative Games;Distributed Systems;Dynamic Games;Energy Systems;Game Theory;Large-scale Systems;Nework Economics;Stochastic Control Theory;Stochastic Optimization