Making a Metaverse That Matters

Making a Metaverse That Matters portes grátis

Making a Metaverse That Matters

From Snow Crash & Second Life to A Virtual World Worth Fighting For

Au, Wagner James

John Wiley & Sons Inc

06/2023

384

Dura

Inglês

9781394155811

15 a 20 dias

666

Descrição não disponível.
Preface xiii

Introduction: Five Stories about Five Core Metaverse Concepts xix

Part I Conception 1

Chapter 1 Crash Course-A Simple History of a Complex Idea 3 Creating the Metaverse Immediately after Snow Crash 7 Reclaiming the Metaverse's Definition Taken from Its Source 11

Chapter 2 Second Life and the Mystery of the First Metaverse Platform 23

Chapter 3 How Facebook Became Meta (But Lost the Metaverse on the Way) 77

Part II Realization 101

Chapter 4 Kid Stuff: Minecraft, and the Rise of Roblox 103

Chapter 5 Battle Royale for the Fortnite Metaverse 127

Chapter 6 Neal Stephenson Enters the Metaverse- Lamina1, Blockchain, and the Utopia of Ownership 141

Chapter 7 VRChat and Finding Furry Anime Utopia 161

Part III Promises and Perils 185

Chapter 8 VR, Interoperability, Web3, and Other Metaverse Myths 187

Chapter 9 Sex, Abuse, and the Eternal Content Moderation Challenge 205

Chapter 10 Metaverse Real-World Use Cases-Separating Substance from Hype 225

Chapter 11 Overcoming the Metaverse Age Cliff and the Immersion Funnel 249

Part IV A Metaverse Worth Fighting For 263

Chapter 12 Future Paths 265

Chapter 13 Future Pitfalls-Manipulation, Takedowns, and the Experience Machine 279

Chapter 14 Metaverse Lessons for the Next 30 Years 295

Glossary 319

Appendix A: Rules for Avatar Radicals and Reformers 323

Appendix B: Advice for Metaverse Reporters 329

Acknowledgments 331

About the Author 333

Index 335
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Metaverse applications; metaverse technology; future of the metaverse; nft; blockchain; cryptocurrency; crypto; virtual reality; augmented reality; extended reality; hybrid reality; metaverse research; metaverse book; what is the metaverse?; Fortnite; VRChat; Roblox Second Life