Kansei Engineering and Emotion Research
Kansei Engineering and Emotion Research
10th International Conference, KEER 2024, Taichung, Taiwan, November 20-23, 2024, Proceedings, Part II
Chen, Kuohsiang; Schuette, Simon; Tsai, Tzu-wei; Koyama, Shinichi; Mohd Lokman, Anitawati; Yamanaka, Toshimasa
Springer Verlag, Singapore
11/2024
321
Mole
9789819799091
15 a 20 dias
.- Smarttm: An Iot-Based Smart Trash Management System.
.- A Preliminary Study on Generative Ai Drawing Systems in Design Courses: A Case Study of Introduction to Design.
.- The Investigation of How Brand Design Language Impacts Young Motorcycle Enthusiasts: Yamaha and Honda as Example .
.- Using the Alessi Evaluation Model to Explore the Shape Structure of Parametric Design Products.
.- Preliminary Research on Artificial Intelligence-Assisted Furniture Design-Take the Torii Entrance Cabinet as An Example.
.- Kansei in Senses and Interaction.
.- Exploring Emotional Expression Design in Line Stickers- Utilizing Kansei Engineering and Emotional Design for Market and Brand Enhancement.
.- Elderly Acceptance of Virtual Character Exercise Videos.
.- The Impact of Voice Design on User Perception: A Case Study of Campus Counseling Voice Services.
.- Kansei Evaluation of Car Interiors in 360-Degree Photo Viewing: Differences Between Flat Display and Virtual Reality.
.- Exploring the Conceptual Design of Soul Communication Devices from A Speculative Design Perspective.
. -The Needs and Design of Home Mobility Assistance for the Elderly from the Perspective of Lifestyle.
.- Designing Effective Career Websites: A Study on User Experience and Job Seeker Engagement.
.- Kansei Issues in Cross-Cultural Design.
.- Soft Movement Space Research and Product Creation Under the Aging Experience of Emotional Design.
.- Exploring Product Innovation Design Based on the Systematic Design Method and Triz Theory.
.- Exploring the Appeal of Pokemon Ga-Ole from the Perspective of Virtual-Real Interaction.
.- Exploring Cultural Heritage and Innovation: Portuguese Azulejos Tile Art in Macao'S Creative Design.
.- A Kansei Engineering Approach to Virtual Personality of Embodied Voice Assistants.
.- Cross-Cultural Bamboo Craft Design Collaboration: An Interview Review of Taiwanese Design Assistants and Nicaraguan Craftsmen.
.- A Study on Visual Scheme for the History of Automotive Style - Apply Arts History Method to Design History.
.- Wellbeing/ Experience Quality of Life/ Healthcare.
.- Motivation Assisting System for Physical Exercise Based on Classifying Users' Attitudes.
.- How Advanced Technology Design Meet Senior Adults' Emotional Needs: A Case Study of Japanese Senior Adults' Experience.
.- Optimizing Learning Experience: Innovative Design of Distance Learning Auxiliary Products for Elementary School Students.
.- A Study on the Relationship Between Indoor Thermal Comfort and the Physical and Psychological Perception of the Elderly.
.- An Initial Investigation of Heart Rate Variability (Hrv) Related to Foot Bathing Water Temperature and Vibration Relaxation for the Elderly People.
.- Study of the Correlation Between Indoor Air Quality And Brain Waves of Elderly People in A Nursing Center.
.- Smarttm: An Iot-Based Smart Trash Management System.
.- A Preliminary Study on Generative Ai Drawing Systems in Design Courses: A Case Study of Introduction to Design.
.- The Investigation of How Brand Design Language Impacts Young Motorcycle Enthusiasts: Yamaha and Honda as Example .
.- Using the Alessi Evaluation Model to Explore the Shape Structure of Parametric Design Products.
.- Preliminary Research on Artificial Intelligence-Assisted Furniture Design-Take the Torii Entrance Cabinet as An Example.
.- Kansei in Senses and Interaction.
.- Exploring Emotional Expression Design in Line Stickers- Utilizing Kansei Engineering and Emotional Design for Market and Brand Enhancement.
.- Elderly Acceptance of Virtual Character Exercise Videos.
.- The Impact of Voice Design on User Perception: A Case Study of Campus Counseling Voice Services.
.- Kansei Evaluation of Car Interiors in 360-Degree Photo Viewing: Differences Between Flat Display and Virtual Reality.
.- Exploring the Conceptual Design of Soul Communication Devices from A Speculative Design Perspective.
. -The Needs and Design of Home Mobility Assistance for the Elderly from the Perspective of Lifestyle.
.- Designing Effective Career Websites: A Study on User Experience and Job Seeker Engagement.
.- Kansei Issues in Cross-Cultural Design.
.- Soft Movement Space Research and Product Creation Under the Aging Experience of Emotional Design.
.- Exploring Product Innovation Design Based on the Systematic Design Method and Triz Theory.
.- Exploring the Appeal of Pokemon Ga-Ole from the Perspective of Virtual-Real Interaction.
.- Exploring Cultural Heritage and Innovation: Portuguese Azulejos Tile Art in Macao'S Creative Design.
.- A Kansei Engineering Approach to Virtual Personality of Embodied Voice Assistants.
.- Cross-Cultural Bamboo Craft Design Collaboration: An Interview Review of Taiwanese Design Assistants and Nicaraguan Craftsmen.
.- A Study on Visual Scheme for the History of Automotive Style - Apply Arts History Method to Design History.
.- Wellbeing/ Experience Quality of Life/ Healthcare.
.- Motivation Assisting System for Physical Exercise Based on Classifying Users' Attitudes.
.- How Advanced Technology Design Meet Senior Adults' Emotional Needs: A Case Study of Japanese Senior Adults' Experience.
.- Optimizing Learning Experience: Innovative Design of Distance Learning Auxiliary Products for Elementary School Students.
.- A Study on the Relationship Between Indoor Thermal Comfort and the Physical and Psychological Perception of the Elderly.
.- An Initial Investigation of Heart Rate Variability (Hrv) Related to Foot Bathing Water Temperature and Vibration Relaxation for the Elderly People.
.- Study of the Correlation Between Indoor Air Quality And Brain Waves of Elderly People in A Nursing Center.