Game Audio Fundamentals
Game Audio Fundamentals
An Introduction to the Theory, Planning, and Practice of Soundscape Creation for Games
Zizza, Keith
Taylor & Francis Ltd
07/2023
268
Mole
Inglês
9781032111957
15 a 20 dias
Descrição não disponível.
PART I: Theory and Tools 1. Acoustics and Analog Audio 2. Digital Audio 3. Music Theory for Audio Designers 4. Production Tools PART II: Soundscapes and Disciplines 5. DAW Essentials, Part I: Editing, Workflow, and Rendering 6. DAW Essentials, Part II: An Overview of Plug-ins 7. Understanding Soundscapes for Games 8. Sound Design 9. Music 10. Dialogue PART III: Practice 11. Production and Development 12. Implementation 13. Listening 14. Finding Game Audio Work
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interactive media sound design;audio production techniques;digital signal processing;acoustics fundamentals;music composition for games;immersive audio environments;practical game audio implementation
PART I: Theory and Tools 1. Acoustics and Analog Audio 2. Digital Audio 3. Music Theory for Audio Designers 4. Production Tools PART II: Soundscapes and Disciplines 5. DAW Essentials, Part I: Editing, Workflow, and Rendering 6. DAW Essentials, Part II: An Overview of Plug-ins 7. Understanding Soundscapes for Games 8. Sound Design 9. Music 10. Dialogue PART III: Practice 11. Production and Development 12. Implementation 13. Listening 14. Finding Game Audio Work
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.