Designing and Prototyping Interfaces with Figma
Designing and Prototyping Interfaces with Figma
Elevate your design craft with UX/UI principles and create interactive prototypes
Staiano, Fabio
Packt Publishing Limited
12/2023
464
Mole
Inglês
9781835464601
15 a 20 dias
Descrição não disponível.
Table of Contents
Exploring Figma and Transitioning from Other Tools
Structuring Moodboards, Personas, and User Flows within FigJam
Getting to Know Your Design Environment
Wireframing a Mobile-First Experience Using Vector Shapes
Designing Consistently Using Grids, Colors, and Typography
Creating a Responsive Mobile Interface Using Auto Layout
Building Components and Variants in a Collaborative Workspace
User Interface Design on Tablet, Desktop, and the Web
Prototyping with Transitions, Smart Animate, and Interactive Components
Testing and Sharing Your Prototype in Browsers and Real Devices
Exporting Assets and Managing the Handover Process
Discovering Resources, Plugins, and Widgets in the Figma Community
Going Advanced with Variables and Conditional Prototyping
Exploring Figma and Transitioning from Other Tools
Structuring Moodboards, Personas, and User Flows within FigJam
Getting to Know Your Design Environment
Wireframing a Mobile-First Experience Using Vector Shapes
Designing Consistently Using Grids, Colors, and Typography
Creating a Responsive Mobile Interface Using Auto Layout
Building Components and Variants in a Collaborative Workspace
User Interface Design on Tablet, Desktop, and the Web
Prototyping with Transitions, Smart Animate, and Interactive Components
Testing and Sharing Your Prototype in Browsers and Real Devices
Exporting Assets and Managing the Handover Process
Discovering Resources, Plugins, and Widgets in the Figma Community
Going Advanced with Variables and Conditional Prototyping
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Figma; figma book; figma design book; UI/UX design book; ui ux design book; ux ui design books; Product Design book; Prototyping; Prototyping book
Table of Contents
Exploring Figma and Transitioning from Other Tools
Structuring Moodboards, Personas, and User Flows within FigJam
Getting to Know Your Design Environment
Wireframing a Mobile-First Experience Using Vector Shapes
Designing Consistently Using Grids, Colors, and Typography
Creating a Responsive Mobile Interface Using Auto Layout
Building Components and Variants in a Collaborative Workspace
User Interface Design on Tablet, Desktop, and the Web
Prototyping with Transitions, Smart Animate, and Interactive Components
Testing and Sharing Your Prototype in Browsers and Real Devices
Exporting Assets and Managing the Handover Process
Discovering Resources, Plugins, and Widgets in the Figma Community
Going Advanced with Variables and Conditional Prototyping
Exploring Figma and Transitioning from Other Tools
Structuring Moodboards, Personas, and User Flows within FigJam
Getting to Know Your Design Environment
Wireframing a Mobile-First Experience Using Vector Shapes
Designing Consistently Using Grids, Colors, and Typography
Creating a Responsive Mobile Interface Using Auto Layout
Building Components and Variants in a Collaborative Workspace
User Interface Design on Tablet, Desktop, and the Web
Prototyping with Transitions, Smart Animate, and Interactive Components
Testing and Sharing Your Prototype in Browsers and Real Devices
Exporting Assets and Managing the Handover Process
Discovering Resources, Plugins, and Widgets in the Figma Community
Going Advanced with Variables and Conditional Prototyping
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.