Computer Animation
Computer Animation
Algorithms and Techniques
Parent, Rick; Hogue, Andrew
Elsevier Science & Technology
03/2026
600
Mole
Inglês
9780443135125
Pré-lançamento - envio 15 a 20 dias após a sua edição
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1. Introduction
2. Technical Background
3. Interpolating Values
4. Three-Dimensional Shape Interpolation
5. Forward Kinematics
6. Motion Capture
7. Physically Based Animation
8. Fluids
9. Modeling and Animating Human Figures
10. Facial Animation
11. Behavioral Animation
12. Special Models for Animation
13. The Future of Animation
2. Technical Background
3. Interpolating Values
4. Three-Dimensional Shape Interpolation
5. Forward Kinematics
6. Motion Capture
7. Physically Based Animation
8. Fluids
9. Modeling and Animating Human Figures
10. Facial Animation
11. Behavioral Animation
12. Special Models for Animation
13. The Future of Animation
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
motion perception; interpolation; key-frame systems; morphing; kinematics; motion capture; camera calibration; computational fluid dynamics; virtual human representation; facial models; lip-sync animation; behavioral animation; rendering; vectors; matrices
1. Introduction
2. Technical Background
3. Interpolating Values
4. Three-Dimensional Shape Interpolation
5. Forward Kinematics
6. Motion Capture
7. Physically Based Animation
8. Fluids
9. Modeling and Animating Human Figures
10. Facial Animation
11. Behavioral Animation
12. Special Models for Animation
13. The Future of Animation
2. Technical Background
3. Interpolating Values
4. Three-Dimensional Shape Interpolation
5. Forward Kinematics
6. Motion Capture
7. Physically Based Animation
8. Fluids
9. Modeling and Animating Human Figures
10. Facial Animation
11. Behavioral Animation
12. Special Models for Animation
13. The Future of Animation
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.