Transgenerational Technology and Interactions for the 21st Century
portes grátis
Transgenerational Technology and Interactions for the 21st Century
Perspectives and Narratives
Turner, Robbie S.; Marston, Hannah R.; Shore, Linda; Stoops, Laura
Emerald Publishing Limited
10/2022
264
Dura
Inglês
9781839826399
15 a 20 dias
Descrição não disponível.
Foreword; Linda Robinson
Chapter 1.Introduction
Chapter 2. The Current State Of Technology and Digital Games
Chapter 3. Adoption, Benefits and Challenges of Technology: Insights from Citizens in Northern Ireland
Chapter 4. Technology in the Role of Stakeholders, Social Enterprise, Industry, and Smart-Friendly Ecosystems in the 21st Century
Chapter 5. "The Older You Get, People Get Less Active, and Then They Feel the Cold"
Chapter 6. Digital Inequities and Society
Chapter 7. The Research Environment
Chapter 8. Not a Conclusion - But a Manifesto!
Chapter 9. The Journey: Author Biographies and Trajectories
Chapter 1.Introduction
Chapter 2. The Current State Of Technology and Digital Games
Chapter 3. Adoption, Benefits and Challenges of Technology: Insights from Citizens in Northern Ireland
Chapter 4. Technology in the Role of Stakeholders, Social Enterprise, Industry, and Smart-Friendly Ecosystems in the 21st Century
Chapter 5. "The Older You Get, People Get Less Active, and Then They Feel the Cold"
Chapter 6. Digital Inequities and Society
Chapter 7. The Research Environment
Chapter 8. Not a Conclusion - But a Manifesto!
Chapter 9. The Journey: Author Biographies and Trajectories
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Gerontechnology; Gerontology; Life course; User Centred Design; Digital Divide; Interdisciplinary
Foreword; Linda Robinson
Chapter 1.Introduction
Chapter 2. The Current State Of Technology and Digital Games
Chapter 3. Adoption, Benefits and Challenges of Technology: Insights from Citizens in Northern Ireland
Chapter 4. Technology in the Role of Stakeholders, Social Enterprise, Industry, and Smart-Friendly Ecosystems in the 21st Century
Chapter 5. "The Older You Get, People Get Less Active, and Then They Feel the Cold"
Chapter 6. Digital Inequities and Society
Chapter 7. The Research Environment
Chapter 8. Not a Conclusion - But a Manifesto!
Chapter 9. The Journey: Author Biographies and Trajectories
Chapter 1.Introduction
Chapter 2. The Current State Of Technology and Digital Games
Chapter 3. Adoption, Benefits and Challenges of Technology: Insights from Citizens in Northern Ireland
Chapter 4. Technology in the Role of Stakeholders, Social Enterprise, Industry, and Smart-Friendly Ecosystems in the 21st Century
Chapter 5. "The Older You Get, People Get Less Active, and Then They Feel the Cold"
Chapter 6. Digital Inequities and Society
Chapter 7. The Research Environment
Chapter 8. Not a Conclusion - But a Manifesto!
Chapter 9. The Journey: Author Biographies and Trajectories
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.