Brain-Friendly Museum
portes grátis
Brain-Friendly Museum
Using Psychology and Neuroscience to Improve the Visitor Experience
Banzi, Annalisa
Taylor & Francis Ltd
10/2022
172
Mole
Inglês
9781032303291
15 a 20 dias
350
Descrição não disponível.
1. The Brain-Friendly Museum: How Psychology and Neuroscience Can Help Museums to be Brain-Friendly and Promote Wellbeing. 2. Emotions: The First Connection to Our Cultural Heritage. 3. Perception and Museum Display. 4. Attention, Memory, and Learning in Museums. 5. What is the Right Language and Type of Communication to Engage Different Kinds of Museum Audiences? 6. Problem Solving, Decision-Making, Judgement, Reasoning, and Creativity: The Role Of Museums in the Visitors' Cognitive Growth. 7. Musuems, The "Magic Box", and Neuroscience Tools. 8. Museums: How They Foster Wellbeing. A Round-Up of Initiatives 9. Parallel Worlds: Popular Education Through Neuroscience and the Fine Arts 10. The Museum And Quality of Life. 11. Unlocking Value In Museums and Art Galleries Through Measuring Wellbeing. 12. The Museum's Mind: A Genetic Code For Cultural Exhibitions. 13. Virtual Reality and Neuroarchaeology: Visual Perception and Cognition of an Archaeological Excavation. An End That is a Beginning
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
cognitive psychology;memory;attention;perception;neuroscience;museum experience;museum studies;visitor experience;RGB Model;CSV File;Flashbulb Memories;Christ Child;RGB;CSV;Repetition Priming;Fusiform Face Area;Art Therapy;Montreal Museum;Frontal Eye Field;Museum Environment;Peabody Essex Museum;Eye Tracking Glasses;Museum's Mind;Mass MoCA;Object's Visual Properties;VR Simulation;North Carolina Museum;Lambros Malafouris;VR Environment;VR Headset;Successful Knowledge Translation;Parietal Eye Field;Pinacoteca Ambrosiana
1. The Brain-Friendly Museum: How Psychology and Neuroscience Can Help Museums to be Brain-Friendly and Promote Wellbeing. 2. Emotions: The First Connection to Our Cultural Heritage. 3. Perception and Museum Display. 4. Attention, Memory, and Learning in Museums. 5. What is the Right Language and Type of Communication to Engage Different Kinds of Museum Audiences? 6. Problem Solving, Decision-Making, Judgement, Reasoning, and Creativity: The Role Of Museums in the Visitors' Cognitive Growth. 7. Musuems, The "Magic Box", and Neuroscience Tools. 8. Museums: How They Foster Wellbeing. A Round-Up of Initiatives 9. Parallel Worlds: Popular Education Through Neuroscience and the Fine Arts 10. The Museum And Quality of Life. 11. Unlocking Value In Museums and Art Galleries Through Measuring Wellbeing. 12. The Museum's Mind: A Genetic Code For Cultural Exhibitions. 13. Virtual Reality and Neuroarchaeology: Visual Perception and Cognition of an Archaeological Excavation. An End That is a Beginning
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
cognitive psychology;memory;attention;perception;neuroscience;museum experience;museum studies;visitor experience;RGB Model;CSV File;Flashbulb Memories;Christ Child;RGB;CSV;Repetition Priming;Fusiform Face Area;Art Therapy;Montreal Museum;Frontal Eye Field;Museum Environment;Peabody Essex Museum;Eye Tracking Glasses;Museum's Mind;Mass MoCA;Object's Visual Properties;VR Simulation;North Carolina Museum;Lambros Malafouris;VR Environment;VR Headset;Successful Knowledge Translation;Parietal Eye Field;Pinacoteca Ambrosiana