Race, Gender, and Deviance in Xbox Live

Race, Gender, and Deviance in Xbox Live

Theoretical Perspectives from the Virtual Margins-10th Anniversary Edition

Gray, Kishonna L.

Taylor & Francis Ltd

10/2024

104

Mole

9781032699035

Pré-lançamento - envio 15 a 20 dias após a sua edição

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Foreword for the 10th anniversary edition

Danielle Udogaranya

Foreword: Dismantling the Master's (Virtual) House: One Avatar at a Time

David J. Leonard

Introduction

PART I: THE GAMES

Chapter 1: Video Games as Ideological Projects

Chapter 2: Racing and Gendering the Game

PART II: THE GAMING SPACE

Chapter 3: Deviant Acts: Racism and Sexism in Virtual Gaming Communities

Chapter 4: Deviant Bodies: Racism, Sexism, and Intersecting Oppressions

PART III: THE SOLUTIONS

Chapter 5: Deviant Bodies Resisting Deviant Acts

Chapter 6: Virtual Tools in the Virtual House?

Afterword: Tanya DePass

Bibliography

Video Gameography From the First Edition
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