Finding Your Career in the Modern Audio Industry
portes grátis
Finding Your Career in the Modern Audio Industry
Tucker, April
Taylor & Francis Ltd
07/2022
518
Dura
Inglês
9780367505578
15 a 20 dias
1138
Descrição não disponível.
Acknowledgements
Preface
Part 1 - Planning
Part 1 helps the reader define their personal preferences, challenges and barriers and how that can affect the direction of a career path. These chapters teach the fundamentals of networking, business relationships, marketing, sales, and finding opportunities, all of which are critical foundational skills towards any career in the entertainment or audio industry.
Industry Introduction
Defining Your Dream & Goals
Defining Your Barriers
Networking
Business Relationships
Preparing to Seek Out Opportunities
The Search for Work
Marketing & Sales (How to Land the Gig)
What Makes You Stand Out?
Part 2 - Operations
Part 2 addresses the logistics of operating a business, whether doing an occasional freelance gig or making a living off of freelance work. These chapters help readers with common business concerns: learning how to set rates, create an invoice, offers and contracts, and managing financial information.
Rates and Knowing Your Worth
Offers, Bids & Contracts
Accounting & Financial Planning for Your Business
Part 3 - Career Paths
Part 3 takes the principles and ideas of the earlier chapters and puts them into practice. Each chapter addresses the needs specific or unique to these industries. These chapters are largely based on quotes, interviews, stories, and case studies. What business advice would someone who's been through it give to someone who's just getting started?
Live Sound & Theater
Music Production
Interactive Media (Game Audio)
Sound for Picture (Broadcast, Production & Post-Production)
Spoken Word Audio
Beyond Entertainment
Part 4
The Audio Industry Around the World
Q&A
Moving Forward
Appendix: Bios of interviewees
Supplemental material available online
Recommendations, sample contracts, other resources
Index
Preface
Part 1 - Planning
Part 1 helps the reader define their personal preferences, challenges and barriers and how that can affect the direction of a career path. These chapters teach the fundamentals of networking, business relationships, marketing, sales, and finding opportunities, all of which are critical foundational skills towards any career in the entertainment or audio industry.
Industry Introduction
Defining Your Dream & Goals
Defining Your Barriers
Networking
Business Relationships
Preparing to Seek Out Opportunities
The Search for Work
Marketing & Sales (How to Land the Gig)
What Makes You Stand Out?
Part 2 - Operations
Part 2 addresses the logistics of operating a business, whether doing an occasional freelance gig or making a living off of freelance work. These chapters help readers with common business concerns: learning how to set rates, create an invoice, offers and contracts, and managing financial information.
Rates and Knowing Your Worth
Offers, Bids & Contracts
Accounting & Financial Planning for Your Business
Part 3 - Career Paths
Part 3 takes the principles and ideas of the earlier chapters and puts them into practice. Each chapter addresses the needs specific or unique to these industries. These chapters are largely based on quotes, interviews, stories, and case studies. What business advice would someone who's been through it give to someone who's just getting started?
Live Sound & Theater
Music Production
Interactive Media (Game Audio)
Sound for Picture (Broadcast, Production & Post-Production)
Spoken Word Audio
Beyond Entertainment
Part 4
The Audio Industry Around the World
Q&A
Moving Forward
Appendix: Bios of interviewees
Supplemental material available online
Recommendations, sample contracts, other resources
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Audio Industry;Live Sound;Sound Design;USA;Live Sound Engineer;Piper;Recording Studios;Wo;Alt;Post-production Sound;Follow;ADR;Word Of Mouth;Game Audio;Banff Centre;Berklee College;Game Developers;Boom Box Post;Augmented Reality;Foley Mixer;Home Studio;Prep;Recording Engineer;VR;ROI
Acknowledgements
Preface
Part 1 - Planning
Part 1 helps the reader define their personal preferences, challenges and barriers and how that can affect the direction of a career path. These chapters teach the fundamentals of networking, business relationships, marketing, sales, and finding opportunities, all of which are critical foundational skills towards any career in the entertainment or audio industry.
Industry Introduction
Defining Your Dream & Goals
Defining Your Barriers
Networking
Business Relationships
Preparing to Seek Out Opportunities
The Search for Work
Marketing & Sales (How to Land the Gig)
What Makes You Stand Out?
Part 2 - Operations
Part 2 addresses the logistics of operating a business, whether doing an occasional freelance gig or making a living off of freelance work. These chapters help readers with common business concerns: learning how to set rates, create an invoice, offers and contracts, and managing financial information.
Rates and Knowing Your Worth
Offers, Bids & Contracts
Accounting & Financial Planning for Your Business
Part 3 - Career Paths
Part 3 takes the principles and ideas of the earlier chapters and puts them into practice. Each chapter addresses the needs specific or unique to these industries. These chapters are largely based on quotes, interviews, stories, and case studies. What business advice would someone who's been through it give to someone who's just getting started?
Live Sound & Theater
Music Production
Interactive Media (Game Audio)
Sound for Picture (Broadcast, Production & Post-Production)
Spoken Word Audio
Beyond Entertainment
Part 4
The Audio Industry Around the World
Q&A
Moving Forward
Appendix: Bios of interviewees
Supplemental material available online
Recommendations, sample contracts, other resources
Index
Preface
Part 1 - Planning
Part 1 helps the reader define their personal preferences, challenges and barriers and how that can affect the direction of a career path. These chapters teach the fundamentals of networking, business relationships, marketing, sales, and finding opportunities, all of which are critical foundational skills towards any career in the entertainment or audio industry.
Industry Introduction
Defining Your Dream & Goals
Defining Your Barriers
Networking
Business Relationships
Preparing to Seek Out Opportunities
The Search for Work
Marketing & Sales (How to Land the Gig)
What Makes You Stand Out?
Part 2 - Operations
Part 2 addresses the logistics of operating a business, whether doing an occasional freelance gig or making a living off of freelance work. These chapters help readers with common business concerns: learning how to set rates, create an invoice, offers and contracts, and managing financial information.
Rates and Knowing Your Worth
Offers, Bids & Contracts
Accounting & Financial Planning for Your Business
Part 3 - Career Paths
Part 3 takes the principles and ideas of the earlier chapters and puts them into practice. Each chapter addresses the needs specific or unique to these industries. These chapters are largely based on quotes, interviews, stories, and case studies. What business advice would someone who's been through it give to someone who's just getting started?
Live Sound & Theater
Music Production
Interactive Media (Game Audio)
Sound for Picture (Broadcast, Production & Post-Production)
Spoken Word Audio
Beyond Entertainment
Part 4
The Audio Industry Around the World
Q&A
Moving Forward
Appendix: Bios of interviewees
Supplemental material available online
Recommendations, sample contracts, other resources
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.