Designing Interactions for Music and Sound
portes grátis
Designing Interactions for Music and Sound
Filimowicz, Michael
Taylor & Francis Ltd
04/2022
208
Dura
Inglês
9780367691370
15 a 20 dias
576
Descrição não disponível.
List of Figures
List of Tables
Contributor Bios
Volume Introduction
Chapter 1: Designing Interactive Musical Interfaces by Dan Overholt
Chapter 2: Collective Controllerism: a Non-musician's Perspective of Interactive Dance as Controllerist Practice by Manoli Moriaty
Chapter 3: Compute and Resonate: Creating Electronic Music of the Acid Genre for Presentation within a Club Environment Utilizing Accessible Artificial Intelligence and Computer-based Generative Tools by Dylan Davis
Chapter 4: Sonic Poetics of the Tidal Flats by Prophecy Sun, Freya Zinovieff, Kristin Carlson and Reese Muntean
Chapter 5: Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach by Catherine Guastavino, Valerian Fraisse, Simone D'Ambrosio, Etienne Legast and Maryse Lavoie
Chapter 6: Embodied Listening within Geolocative Sonic Art by Jimmy Eadie
Chapter 7: Sound Mixed Reality Prompts for People with Dementia: a Familiar and Meaningful Experience by Shital Desai, Joel Ong, Deborah Fels and Arlene Astell
Chapter 8: Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality by Tom A. Garner.
Index
List of Tables
Contributor Bios
Volume Introduction
Chapter 1: Designing Interactive Musical Interfaces by Dan Overholt
Chapter 2: Collective Controllerism: a Non-musician's Perspective of Interactive Dance as Controllerist Practice by Manoli Moriaty
Chapter 3: Compute and Resonate: Creating Electronic Music of the Acid Genre for Presentation within a Club Environment Utilizing Accessible Artificial Intelligence and Computer-based Generative Tools by Dylan Davis
Chapter 4: Sonic Poetics of the Tidal Flats by Prophecy Sun, Freya Zinovieff, Kristin Carlson and Reese Muntean
Chapter 5: Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach by Catherine Guastavino, Valerian Fraisse, Simone D'Ambrosio, Etienne Legast and Maryse Lavoie
Chapter 6: Embodied Listening within Geolocative Sonic Art by Jimmy Eadie
Chapter 7: Sound Mixed Reality Prompts for People with Dementia: a Familiar and Meaningful Experience by Shital Desai, Joel Ong, Deborah Fels and Arlene Astell
Chapter 8: Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality by Tom A. Garner.
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Midi Clip;Acoustic Ecology;Sound Installations;Midi Channel;Xbox Kinect;Bowling Game;Walking Methodologies;Midi Data;Cartoon Voice;MoCA Score;Paired Samples T-test;Interactive Dance;Successful Perception;Shapiro Wilk's Test;Ableton Live;MoCA;Roberts Bank;VR System;Dj Performance;Public Space Users;Plugin Parameters;Tidal Flats;Physical Modeling Synthesis;Phase Vocoder;Soundscape Research
List of Figures
List of Tables
Contributor Bios
Volume Introduction
Chapter 1: Designing Interactive Musical Interfaces by Dan Overholt
Chapter 2: Collective Controllerism: a Non-musician's Perspective of Interactive Dance as Controllerist Practice by Manoli Moriaty
Chapter 3: Compute and Resonate: Creating Electronic Music of the Acid Genre for Presentation within a Club Environment Utilizing Accessible Artificial Intelligence and Computer-based Generative Tools by Dylan Davis
Chapter 4: Sonic Poetics of the Tidal Flats by Prophecy Sun, Freya Zinovieff, Kristin Carlson and Reese Muntean
Chapter 5: Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach by Catherine Guastavino, Valerian Fraisse, Simone D'Ambrosio, Etienne Legast and Maryse Lavoie
Chapter 6: Embodied Listening within Geolocative Sonic Art by Jimmy Eadie
Chapter 7: Sound Mixed Reality Prompts for People with Dementia: a Familiar and Meaningful Experience by Shital Desai, Joel Ong, Deborah Fels and Arlene Astell
Chapter 8: Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality by Tom A. Garner.
Index
List of Tables
Contributor Bios
Volume Introduction
Chapter 1: Designing Interactive Musical Interfaces by Dan Overholt
Chapter 2: Collective Controllerism: a Non-musician's Perspective of Interactive Dance as Controllerist Practice by Manoli Moriaty
Chapter 3: Compute and Resonate: Creating Electronic Music of the Acid Genre for Presentation within a Club Environment Utilizing Accessible Artificial Intelligence and Computer-based Generative Tools by Dylan Davis
Chapter 4: Sonic Poetics of the Tidal Flats by Prophecy Sun, Freya Zinovieff, Kristin Carlson and Reese Muntean
Chapter 5: Designing Sound Installations in Public Spaces: A Collaborative Research Creation Approach by Catherine Guastavino, Valerian Fraisse, Simone D'Ambrosio, Etienne Legast and Maryse Lavoie
Chapter 6: Embodied Listening within Geolocative Sonic Art by Jimmy Eadie
Chapter 7: Sound Mixed Reality Prompts for People with Dementia: a Familiar and Meaningful Experience by Shital Desai, Joel Ong, Deborah Fels and Arlene Astell
Chapter 8: Leveraging Motion and Conceptual Frameworks of Sound as a Novel Means of Sound Design in Extended Reality by Tom A. Garner.
Index
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Midi Clip;Acoustic Ecology;Sound Installations;Midi Channel;Xbox Kinect;Bowling Game;Walking Methodologies;Midi Data;Cartoon Voice;MoCA Score;Paired Samples T-test;Interactive Dance;Successful Perception;Shapiro Wilk's Test;Ableton Live;MoCA;Roberts Bank;VR System;Dj Performance;Public Space Users;Plugin Parameters;Tidal Flats;Physical Modeling Synthesis;Phase Vocoder;Soundscape Research