Designing Games Meant for Sharing

Designing Games Meant for Sharing

Cazacu, Ioana-Iulia

Taylor & Francis Ltd

08/2024

198

Dura

9781032322971

Pré-lançamento - envio 15 a 20 dias após a sua edição

Descrição não disponível.
Part 1: Games have always been social

Chapter 1 A history of games as social interaction

Chapter 2 The person, the group and the game

Chapter 3 Games as a piece of the social puzzle

Part 2: The beginnings of social gaming

Chapter 4 The birth of social media gaming

Chapter 5 The fall of Facebook social games

Part 3: Social game design for a modern audience

Chapter 6 Experimenting with social mechanics

Chapter 7 The hyper-social audience

Chapter 8 Designing for a social-centric audience

Chapter 9 The ethics of social game design

Part 4: Innovative game design

Chapter 10 From observation to innovation
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game design;social games;mobile games;hyper-social;social media;social interaction;Gen Z