Design Patterns in .NET 6

Design Patterns in .NET 6

Reusable Approaches in C# and F# for Object-Oriented Software Design

Nesteruk, Dmitri

APress

08/2022

463

Mole

Inglês

9781484282441

15 a 20 dias

920

Descrição não disponível.
Part I: Introduction.- Chapter 1: The SOLID Design Principles.- Chapter 2: The Functional Perspective.- Part II: Creational Patterns.- Chapter 3: Builder.- Chapter 4: Factories.- Chapter 5: Prototype.- Chapter 6: Singleton.- Part III: Structural Patterns.- Chapter 7: Adapter.- Chapter 8: Bridge.- Chapter 9: Composite.- Chapter 10: Decorator.- Chapter 11: Facade.- Chapter 12: Flyweight.- Chapter 13: Proxy.- Chapter 14: Value Object.- Part IV: Behavioral Patterns. - Chapter 15: Chain of Responsibility.- Chapter 16: Command.- Chapter 17: Interpreter.- Chapter 18: Iterator.- Chapter 19: Mediator.- Chapter 20: Memento.- Chapter 21: Null Object.- Chapter 22: Observer.- Chapter 23: State.- Chapter 24: Strategy.- Chapter 25: Template Method.- Chapter 26: Visitor.
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
.NET 6;C# 10;Design Patterns;C#;F#;.NET;Resharper;.NET Development;Reusable design patterns;Visual Studio;.NET Design patterns;Object oriented