Essential Introduction to Maya Character Rigging
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Essential Introduction to Maya Character Rigging
Briggs, Cheryl
Taylor & Francis Ltd
02/2021
474
Mole
Inglês
9781138777989
15 a 20 dias
880
Descrição não disponível.
Introduction 1
Chapter 1: Skeleton Setup 11
Chapter 2: Control Rig Setup 41
Chapter 3: Bipedal Legs and Feet 75
Chapter 4: Bipedal Spine and Neck 103
Chapter 5: Bipedal Arms and Hands 143
Chapter 6: Quadruped Legs and Feet 193
Chapter 7: Quadruped Spine and Neck 261
Chapter 8: Head 305
Chapter 9: Facial Rigging 335
Chapter 10: Props 379
Chapter 11: Wrapping Up the Setup 393
Chapter 12: Skinning Your Character 415
Chapter 1: Skeleton Setup 11
Chapter 2: Control Rig Setup 41
Chapter 3: Bipedal Legs and Feet 75
Chapter 4: Bipedal Spine and Neck 103
Chapter 5: Bipedal Arms and Hands 143
Chapter 6: Quadruped Legs and Feet 193
Chapter 7: Quadruped Spine and Neck 261
Chapter 8: Head 305
Chapter 9: Facial Rigging 335
Chapter 10: Props 379
Chapter 11: Wrapping Up the Setup 393
Chapter 12: Skinning Your Character 415
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Set Driven Key Window;bipedal character;Set Driven Key;quadruped rigging;NURBS Primitive;Maya;Scene File;character rigging;Freeze Transformations;3D animation;Joint Chain;Local Rotation Axes;Rotation Order;Blend Shape;NURBS Plane;ATTRIBUTE EDITOR;Driven Section;NURBS Curve;Paint Skin Weights;Match Transformation;Paint Skin Weights Tool;PERSPECTIVE Window;Connection Editor;Orient Joint;Quick Select Set;Skin Weights;X-ray Mode;Move Tool;Skin Deformer;View Panels
Introduction 1
Chapter 1: Skeleton Setup 11
Chapter 2: Control Rig Setup 41
Chapter 3: Bipedal Legs and Feet 75
Chapter 4: Bipedal Spine and Neck 103
Chapter 5: Bipedal Arms and Hands 143
Chapter 6: Quadruped Legs and Feet 193
Chapter 7: Quadruped Spine and Neck 261
Chapter 8: Head 305
Chapter 9: Facial Rigging 335
Chapter 10: Props 379
Chapter 11: Wrapping Up the Setup 393
Chapter 12: Skinning Your Character 415
Chapter 1: Skeleton Setup 11
Chapter 2: Control Rig Setup 41
Chapter 3: Bipedal Legs and Feet 75
Chapter 4: Bipedal Spine and Neck 103
Chapter 5: Bipedal Arms and Hands 143
Chapter 6: Quadruped Legs and Feet 193
Chapter 7: Quadruped Spine and Neck 261
Chapter 8: Head 305
Chapter 9: Facial Rigging 335
Chapter 10: Props 379
Chapter 11: Wrapping Up the Setup 393
Chapter 12: Skinning Your Character 415
Este título pertence ao(s) assunto(s) indicados(s). Para ver outros títulos clique no assunto desejado.
Set Driven Key Window;bipedal character;Set Driven Key;quadruped rigging;NURBS Primitive;Maya;Scene File;character rigging;Freeze Transformations;3D animation;Joint Chain;Local Rotation Axes;Rotation Order;Blend Shape;NURBS Plane;ATTRIBUTE EDITOR;Driven Section;NURBS Curve;Paint Skin Weights;Match Transformation;Paint Skin Weights Tool;PERSPECTIVE Window;Connection Editor;Orient Joint;Quick Select Set;Skin Weights;X-ray Mode;Move Tool;Skin Deformer;View Panels